Kill the King

Kill the King is a fast, pocket-sized social deduction card game of hidden roles, bluffing, and shifting power. Each player controls three face-down characters. Somewhere among them is the King. Attack, deduce, and outmaneuver your opponents to find him or survive as him. For 3 to 5 players. Plays in 10 to 15 minutes. Designed and developed in Canada.

Description

Kill the King is a fast, tense social deduction card game where every move can change who holds the crown. Think Clue-style deduction, chess-like tension around the King, and the bluffing dynamics of a party game, brought together in a compact deck that fits in your pocket.

Each player controls three face-down characters, each with unique strengths and special abilities. Somewhere among all those hidden cards is the King. On your turn, you attack, bluff, or use powerful abilities to uncover the truth or protect it. Because in Kill the King, the King is never truly safe and power never stands still.

Designed and developed in Canada by Will Hutcheson and his sons Jack and Sam, Kill the King was refined through countless rounds at the kitchen table, which is exactly where the best games are born. The striking black, grey, and gold artwork by Simon Paul gives the game a bold, elegant presence at the table.

GAME DETAILS

Number of players: 3-5

For Ages: 8+

Playing time: 5 minutes

CONTENTS

  • 16 Character Cards
  • 2 Rules Cards

DESIGNER

Will, Jack and Sam Hutcheson

BOX ILLUSTRATOR

Simon Paul

Why This Game Will Be a Hit with Your Family and Friends

  • Fast and exciting: Games play in 10 to 15 minutes, which means you will always have time for one more round.
  • Easy to learn: Simple rules that players can pick up in minutes, with decision-making depth that keeps experienced players engaged.
  • Two ways to win: Kill the King or survive as the King while all other players fall. Every game unfolds differently.
  • 11 unique characters: From the deadly Assassin to the unpredictable Jester, each of the 11 characters brings a distinct ability that changes how the game plays.
  • Built for groups: Plays with 3 to 5 players, and the hidden-role tension makes every game feel personal.
  • Pocket-sized: Standard bridge-sized cards in a premium tuck box. Take it anywhere.
  • Highly replayable: No two games play out the same way. The shifting power and hidden information create new dynamics every time.
  • Designed and developed in Canada: A family-designed game built for real play and real moments.

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